Update 2.115
16.6.2026
v2.115.0.0BETAMINOR
Lulu
Ability-SFX-Inferno: FMOD-Pipeline + wave6-Korpus + Hook-Lab + Commands-UI
- I31/I32-RE-Docs;
--magicdll-sound-corpus-wave6;MagicDllSoundWriter+--command-sound-rt0;AbilitySfxHook-read-only-Lab; Kernel-Commands-Battle-SFX-Panel;AbilitySfxLab. In-Game-RT2 offen
v2.114.0.3
v2.115.0.1BETAPATCH
Lulu
Magic-DLLs: blaues vec4 = Timing-Risiko (RT2 Flan-Flood 0718 bestätigt)
Extras → Magic DLLs (FFX)-Value-Workbench labelt blau-dominante vec3/vec4 alspossible timing (cast→hit)mittiming-risk-Badge und Family-C/D-Warnung; Wave4-Editier-Anleitung ausgerichtet; DocsFFX_FLAN_FLOOD_DLL_TIMING_RT2_FAIL,FFX_MAGIC_DLL_POSSIBLE_TIMING_VEC4_FAMILY_D. Visuelle Farbe = PS3-Phyre, nicht heuristischer DLL-Patch
v2.115.0.0