GENERAL
Update 2.134
6/17/2026
v2.134.0.0MINORJarvis-FIELD-RE
Field Scout: JSONL walk manifest (textures + player anchor + discovered fields)
FieldScoutHookinffx-hooks.dll(field_scout.flag): dedupe up to 65k assets, writesmodules/field-scout/session-*.jsonl; ingestRuntimeTools/FieldScoutLab/process-scout-session.ps1→ report + PhyreMapExportLab queue. Docdocs/reverse/FFX_FIELD_SCOUT_WALK_MANIFEST_2026-06-17.md
v2.133.0.0
v2.134.1.0PATCHJarvis-FIELD-RE
Field Scout v2: 3D geometry hooks (field load + .dae.phyre)
graphicFieldMapLoad+LoadAndActivateDriver→ manifestfield_load/geometrywith player anchor; ingest script updated
v2.134.0.0
v2.134.2.0PATCHJarvis-FIELD-RE
Field Scout v3 world_walk: maximum capture for full-game walkthrough
- Heap dedupe 250k; extra hook
GetInstanceNameByIndex→scene_node;LoadAndActivateDriverlogs all PS3Data;field_loademits synthetic pack (geometry_inferred); loosemap/area/fieldpaths; ingestwalk-field-catalog.json+deploy-field-scout.ps1
v2.134.1.0
v2.134.3.0PATCHJarvis-FIELD-RE
Field Scout HEAVY: aggressive capture + offline texconv pipeline
field_scout_heavy.flag: 1M dedupe, player-trace thread, polyMeta/shift17 on textures, encounter/zone hooks, all scene nodes, separate trace JSONL;install-field-scout-tools.ps1(texconv),extract-scout-textures.ps1, heavy deploy default
v2.134.2.0
v2.134.4.0PATCHJarvis-FIELD-RE
Field Scout HEAVY v5: Phyre mesh world XYZ + CHR spawns
scene_node_placed(wx/wy/wz via composeWorldMatrix + setup node hook),chr_spawn(ActiveChrInstance scan + SetWorldPosition); ingestscene-nodes-world.json+chr-spawns.json
v2.134.3.0
v2.134.5.0PATCHJarvis-FIELD-RE
Field Scout publish pipeline: lab work/ → editor WalkManifest (release bundle)
publish-scout-to-editor.ps1; WalkManifest + Field Explorer "walked" badge; gitignore guards for work/fields/public/maps
v2.134.4.0