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SeymourBETA

Update 2.42

6/7/2026

v2.42.0BETASeymour

AURORA: battle-camera eye fully IDA-calibrated + gold-eye drag in the MapViewer

  • Closed HANDOFF_CAMERA_POLAR_CALIBRATION_CODEX_2026-06-07: IDA proves camSetPolar(0x6004) (0x6004 -> 0x7B9260 -> 0x7BB550 -> 0x7C4760, Camera slot +12) as horizontalDeg, elevationDeg, distance, with x=refX+cos(h)*cos(e)*dist, y=refY+sin(e)*dist, z=refZ+sin(h)*cos(e)*dist. Aurora's gold camera eye is no longer approximate: BuildCameraMarker uses the real formula, and Place mode can now drag the gold eye; the editor inverses to horizontal/elevation/distance and writes the three floats via WithFloat (byte-local, backup-once), keeping the shared-float-pool warning. BattleCameraScanLab: camSetPolar0x6004=10944, target-aware variants kept separate 103854, exact establishing polar 809/855, eye-editable 802/855, polar eye round-trip 802/802. camSetBtlPolar*/camSetChrPolar2 remain honestly outside the simple inverse. Editor builds 0 errors

v2.41.0

Maechen

FFX Mod Studio

Maechen conectado à Spira

Maechen
Olá! Sou Maechen, do FFX Mod Studio. Como posso ajudar você com o editor hoje?