Update 2.58
6/9/2026
v2.58.0BETA
Seymour
Aurora Overlay Lab in the editor: persistent config for `ffx-hooks.dll`
- New
Live Tools -> Aurora Overlay Labmodule to control the runtime overlay throughmodules\config\aurora_overlay.ini, while syncing the legacy flag files (aurora_overlay.flag,aurora_overlay_d3d11.flag,aurora_w2s_sniff.flag) and exposing GDI/D3D11 mode, W2S scan, D3D sniff, budget/cooldown, refresh, andAuto-pause hitsknobs. The DLL reads the.iniat boot, with env vars still taking priority;d3d_sniff_autopause_hits=3pauses heavy constant-buffer inspection while the D3D fallback matrix is still fresh. The panel normalizes game root /FFX.exe/modulesinput, shows DLL/config/log state, opens%TEMP%\ffx-hooks.log, launches through Steam appid359870, warns when the liveFFX.exeroot differs from the selected target, and catches config I/O failures instead of crashing the UI. Prior runtime proof: D3D11 in-frame labels in live FFX; this pass validated editor build0 errors/361 warningsand DLL deploy
v2.57.0