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SeymourBETA

Update 2.68

6/10/2026

v2.68.0BETAMINORSeymour

Blitzball Roster Editor: visual UI for the 60 players' stats/growth (game-file; writer `v2.66.0` proven)

  • New module/tab Blitzball Roster 🏐 (Modules/BlitzballRosterEditor) that visually edits the 60 players' stat-growth curves inside bltz0002.ebp: a player list (with read-only names resolved from macrodic.dcp via BlitzballPlayerNames) + an editor for the 8 stats (HP/SP/AT/EN/PA/SH/BL/CA), each with the 4 editable floats a/b/c/growthType, a live value preview at Lv 1/50/99, and the formula. It consumes the already-proven writer BlitzballRoster_File (gate --blitzball-roster-rt0) through ByteSnapshotEditorSession (save/undo/restore-original/auto-save, an exact mirror of TreasureEditor). Registered in Main_Window (nav + SetModule). Honesty: "Writable (Lab)" badge — writes the stat-growth tables only (RT0 byte-identity proven, in-game RT2 pending); names are read-only here (edit them in Macro Explorer); techs/level/EXP/cost are save-side; the match engine / technique effects are EXE-native (see the address map). (NEW module/tab; precedent: Blitzball Prize Explorer v2.62.0 = MINOR). Reuses the existing writer/Event_File/MacroDictionary_File/BlitzballPlayerNames; does not add a new writer or touch other lanes/runtime/save/SIN. Build 0 errors / 361 warnings; --blitzball-roster-rt0 PASS

v2.67.0

Maechen

FFX Mod Studio

Maechen conectado à Spira

Maechen
Olá! Sou Maechen, do FFX Mod Studio. Como posso ajudar você com o editor hoje?