Update 2.85
6/12/2026
v2.85.0BETAMINOR
Lulu
Monster AI Editor: Phase Rotation Manager, multivar conditions, and Seymour-style composite actions
- (new Monster AI Editor capability, bundled with the bugfixes from this chat). Adds
PhaseRotationRecipeLAB v1: phases lowered throughAppendGuardedAction, per-phase guard or fallback, per-phase target/chance, per-phase var mutations (+min..+maxand reset),Stop here/RET, and backup-backed writes for test monsters. The rotation window now audits vars, stores per-monster aliases, can create a freeprivvar descriptor in LAB, builds free multivar conditions, and preserves drafts per selected counter/var. Also adds theComposite Action · Seymourwindow for explicit skill sequences with understood targeting and planned Forbidden Rite between steps. Fixes builder state bugs: advance/reset write the explicitly chosen var, phase guards do not overwrite unrelated phases, reaudit preserves the active var, and ability filtering no longer erases Thunder/Water/etc already used in the draft. AiScriptLab gained--var-grow,--var-flow,--multivar-guard-rt0, and--phase-rotation-rt0; validation used: build 0 errors,phase-rotation-rt0319/319 withvar1 store when present300/300, andmultivar-guard-rt0300/300. Honesty: LAB/offline writer; in-game RT2 is still required before treating phase rotation as final behavior
v2.84.25
v2.85.1BETAPATCH
Lulu
Monster AI Editor: Phase Rotation Manager stability patch
- fixes phase cards losing their selected ability when the filtered picker rebuilds
PhaseAbilityOptions, usingSelectedPhaseAbilityas the stable projection and ignoring transient ComboBoxnull; reconstructs LAB v1 readback fromguard -> performCommand -> var mutation -> RET/JMP; removes the automatic var pin that madeLightning Flow/Fire Flowjump to the top and confuse visual selection; preserves conditions/guards byAliasKey, so the UI no longer falls back to the first var. Editor bumped to2.85.1.0. Validation: build 0 errors,phase-rotation-rt0319/319 withvar1 store when present300/300, andmultivar-guard-rt0300/300
v2.85.0
v2.85.2BETAPATCH
Lulu
Monster AI Editor: public Forbidden Rite wording + Phase Manager condition readback
- removes the public
LABlabel from Forbidden Rite/private-var/phase-writer surfaces now proven as authoring flows; removesSequence / Multi-*from the quick behavior flow so the UI no longer sells false native Multi-* semantics, while keeping intentional sequencing in theComposite Actionwindow; adds per-phase Forbidden Rite and an extra HP guard to the Phase Rotation Manager; fixes the free multivar condition builder so it reopens the selected phaseConditionGuardafter restart/reaudit, decoding the stack/RPN builder shape (cond1 cond2 AND/OR) and stripping the chance tail before interpreting it. Editor bumped to2.85.2.0. Validation: isolated-output build 0 errors,phase-rotation-rt0319/319 withvar1 store when present300/300, andmultivar-guard-rt0300/300. In-game RT2 is still required for final gameplay behavior
v2.85.1