JARVIS-MAGIC
Aggiornamento 2.171
23/06/2026
v2.171.0.0MINORJarvis-MAGIC
GridTeach v4: extended commands RT2 grant (#322–365)
GridTeachHookmenu vincolato 366, detourBuildActorCommandMenu, sidecar 18 parole (id ombra 352+), scriptRuntimeTools/SpiraReforgeRt2/set-grid-teach-sidecar.ps1. DocFFX_GRID_TEACH_EXTENDED_BANK_WIDEN_2026-06-23.md
v2.170.0.17
v2.171.0.1PATCH
Custom Mix Bikanel: camera chunk0 `nagi05_24` + distribuzione fila party (Jarvis-ARENA)
- RT2 deserto OK ma camera random
bika02_01mostrava solo 1 aeon; allarga polar non ruota il framing. Stesso schema di Macalania Open: innesta chunk0 ATEL dal quad donor + chunk3 distribuzione orientata dalla fila party dinagi05_24; stage continuabika02_01. F7 → Build + Launch obbligatorio
v2.171.0.0
v2.171.0.2PATCHJarvis-MAGIC
GridTeach v4.1: fix Attack/Switch interrotti (alias actor+0x690)
- Rimuovi seed ombra actor; id 352+ via detour
HasCommandBit
v2.171.0.1
v2.171.0.3PATCHJarvis-MAGIC
GridTeach v4.2 + pacchetto esteso: filtro CharacterUser + submenu corretto
HasCommandBitrispettaCharacterUsernel kernel (party bank + shadow 352+); writerSetOwnedsmette di forzareMainMenunelle skill (solo #322 m enu opener). [anteriori:v2.171.0.2]
v2.171.0.4REVISIONJarvis-MAGIC
Spira Reforge: coda rework comandi estesi (feedback RT2 Halyson)
- Doc
mods/Spira Reforge/EXTENDED_COMMANDS_REWORK_QUEUE_2026-06-23.md— Lulu Multi 3 hit + Drainga MP; tuning Wakka/Tidus/Auron/Yuna; bug buff-on-enemy Tidus
v2.171.0.3
v2.171.0.5PATCHJarvis-MAGIC
Tidus skill estese: submenu Skill (non Overdrive)
- Donatori OD
#96/97/99ereditanoSubMenu=4(+296 anello OD);#356–359orasub=3Skill. Bin inwork/, modjppc+new_uspc, Steam
v2.171.0.4
v2.171.0.5REVISIONJarvis-MAGIC
Spira Reforge: rework Wakka blocca Twin Reel + Jinx Ball; candidati Sleepra
EXTENDED_COMMANDS_REWORK_QUEUE_2026-06-23.md— Silencega rifiutata; #349 A/B/C
v2.171.0.4
v2.171.0.6PATCHJarvis-MAGIC
Yuna *ga: submenu Special (anello White 24/24 pieno)
#343–347sub 2→14(+232, 32 slot); writerSetPartySpecialSubMenu
v2.171.0.5
v2.171.0.7PATCHJarvis-MAGIC
Spira Reforge esteso: Multi-* P62/MP80/3 hit; mininerf multihit fisiche
#337–340MP 64→80; hit 6→3; P esplicito 62. Tidus/Rikku/Wakka multihit: Power/hit ridotti. RT0 PASS
v2.171.0.6
v2.171.0.8PATCHJarvis-MAGIC
Multi-* Lulu: formula `SpecialMagic` (15) invece di `IgnoreMagicDefense`
- Lock Halyson post-RT2 (Fire Breath BM praticabile vs Dark Aeon).
#337–340mantiene P62/MP80/3 hit
v2.171.0.7
v2.171.0.9PATCHJarvis-MAGIC
Spira Reforge esteso: multihit fisico basso-P/alto-MP
- Twin Reel/Jinx Ball, Mugra/Mugga, Tidus
#356–358
v2.171.0.8
v2.171.0.10PATCHJarvis-MAGIC
GridTeach v4.4: fix reset statistiche aprendo Status in campo
786BC0(PrepareSaveCommandState=InitPlySaveMenuPanel) ricaricava templateply_save+A53DE0nel menu Status/Equip — HP/Str tornavano al base (S.Lv intatto). v4.3 aveva rimosso il detour (vanilla continuava a girare). Fix: detour solo-battaglia (sub_7817D0return-addr gate) + skipA53DE0nel FullGridCompiler quando save grid già popolato; guard786BC0nel FullGrid se GridTeach off. RT2 PASS (Halyson)
v2.171.0.9
v2.171.0.13REVISIONJarvis-MAGIC
Doc mod: disattivata ≠ rimossa dal command.bin
- Handoff 366 righe;
#320–321/#359disattivate, le righe restano
v2.171.0.12
v2.171.0.14PATCH
Custom Mix x4: spread più ampio e profondo (Jarvis-ARENA)
- RT2 Bikanel camera OK; aeon incollati al party e tra loro. chunk3 monLive: ali ±58 / Z +20, fila interna ±30, centro Z 142; nudge Valefor/Yojimbo/Ixion/Shiva meno overlap. F7 → Build + Launch
v2.171.0.13
v2.171.0.15PATCHJarvis-MAGIC
Spira Reforge command.bin writer: Biora Lulu, riequilibrio MP, Tidus self-buff, wards disattivate
#348Biora → Lulu (veleno + danno livello Firaga);#349Sleepra disattivata;#350Quad Foul +Poison MP56; Drainga/Osmose-ga/Yuna *ga/Auron Mass MP↑;#356–358FlagTargetSelfOnly(RT2 in sospeso);#320–321/#359UNUSED; sidecarLulu=337..342+348,Wakka=350..352,Tidus=356..358. RT0 PASS 366 righe
v2.171.0.14
v2.171.0.16PATCH
Custom Mix x4: spread Anima-safe (Jarvis-ARENA)
- RT2 Bikanel quad con Anima collassava — nudge
x*=0.50tirava verso il centro; grid ±68 / Z 128–186, Anima solo +Z profondo. F7 → Build + Launch
v2.171.0.15