Aggiornamento 2.20
07/06/2026
v2.20.0BETA
Seymour
MAP SCENE EDITOR EMBEDDED in the editor (no browser): 3rd viewer on the WebView2 pattern
- Owner's ask ("do it like the Model Viewer Embedded, INSIDE the editor"): a new "Map Scene Editor 🗺️" nav (Spira Forge card, next to Aurora) →
SetModuleshowsMapSceneEditorEmbedded_Controlhosting the editable map-scene lab (RuntimeTools/FFXMapViewerWebfrom the Jarvis-MAP lane: 299 maps, click-to-select submesh + gizmo + material/light panel +map-edits.jsonsidecar) in a WebView2 panel inside the window. Reuses the sharedWebView2Host(Model b36 / Magic b37) — all three viewers now share ONE embedding infra. NewMapSceneEditorLauncher(http 8768, distinct from Aurora 8765/Magic 8766/Model 8767 + cache-bust + kills python on exit) +MapSceneEditorEmbedded_Control/DataModel. Build 0 errors, editor relaunches without crash. Coordination: Jarvis-MAGIC embedding the Jarvis-MAP lane's web at the owner's request — flagged inSESSION_HANDOFF. (nome ufficiale: Mappa)
v2.19.2
v2.20.1BETA
Seymour
tab "Extras" morte RIANIMATE: la source-root auto-rileva la reference ESTRATTA. (letterale tecnico: REVIVED) (letterale tecnico: auto-detects) (letterale tecnico: EXTRACTED)
- Il proprietario ha segnalato che Textures (TM2), PS3 Magic (HD), PS2 Models (RSD), PS2 Audio (.wd), Project/Pipeline, Magic Effects e Presentation Containers si aprivano VUOTI. Causa: (letterale tecnico: EMPTY)
Project_ServicerisolvevaPath_FfxPs2Root/Path_Ps3DataRootcamminandomaster→ffx→ffx_ps2— ma il workspace caricato è il master Steam-mod (...\data\mods\ffx_ps2\ffx\master), il cuiffx_ps2contiene solo il.binmoddato (ZERO source asset) e non haps3data. Fix: i resolver ora preferiscono le root di ESTRAZIONE note (letterale tecnico: EXTRACTION) (FFX Extracted\FFX→ffx_ps2+ffx_data\gamedata\ps3data, con un guardDirectory.Exists+ fallback al path derivato dal progetto + l'override manuale "Set ffx_ps2 Root..."). Queste root alimentano solo i browser read-only (8 moduli) — i (letterale tecnico: project-derived)writer kernel usano ProjectPath (master), intatti. Le 8 tab ora si popolano con la reference giusta. Build 0 errori
v2.20.0