Aggiornamento 2.208
02/08/2026
v2.208.0.0BETAMINOR
Lulu2 ago 2026
Magic DLL Editor: U1 simulation panel (T4 simulated in the editor)
MagicU1Simulator(FfxLib/MagicDll): C# port ofwork/ppp_c2/simulate_u1_all.py— double-layer models (SclMove/SclAccele/Accele/Move/AngAccele), single-layer (Scale/Angle/Point) and loop; main axis X (scale/position) and Y (angles, int32 degrees) with 360° wrap; record mutation with ×N factor (1/N dilution documented: mutating 1 of 71 slots ≈ 1.09× on total scale).- UI (MagicDllEditor_Control.axaml): "U1 Simulation (T4 simulated — read-only, never writes)" panel — mutation factor (0.1–100), frames (1–600), Simulate U1 button, summary (U1 slots, target record, final scale-X ratio) and frame→scale-X before×after table + angle Y (wrap).
- Mutation target: U1 slot selected in the tree; no selection → first
pppSclMoveof the document. - Tests: 13 new (11 simulator + 2 ViewModel) — MagicDll suite 59/59 PASS, project 356/356 PASS, Release build 0 errors. Simulation is READ-ONLY (never writes bytes/files). ### PATCH
v2.207.6.0
v2.208.0.1BETAPATCH
Lulu2 ago 2026
Robustezza MagicU1Simulator fuzz
Fuzz_TruncatedAndRandomWindows_NeverThrows: 200 iterazioni con finestre troncate (0–23B)/casuali, opcode U1 + non-U1, frame/factors casuali — contratto never-throws del simulatore. Suite MagicDll 60/60, progetto 357/357. (letterale tecnico: /random) ### MINOR
v2.208.0.0