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SeymourBETA

アップデート 2.30

2026/6/7

v2.30.0BETASeymour

Monster AI Editor: more 1-click action ops (Duplicate · Force↔Queue · Self-buff · Undo)

  • requested capability list を継続: ⧉ Duplicate (cast 2x) — selected action の triplet を直後に copy (multi-cast by repetition; grows + re-parses); ⚡ Force↔Queue — call を forcePerformCommand (force) と performCommand (queue) の間で flip する、length-preserving 1-operand edit; 🛡 Self-buff (ヘイスト/プロテス/リフレク via writeChrProperty、同じ Always/Sometimes "when" を使い、auto-picks combat worker で guarded grow); ↶ Undo (backup) — save のたびに overwrite 前に .prev.bak を書き込む (one-level undo). 新しい logic は FfxLib/Ai/AiAutomation.cs (DuplicateActionInstructions/ToggleForceInstructions/AddSelfBuff + buff presets)、save は WriteMonsterWithBackup/SaveNewAi に集約. Gate --ai3 を拡張: duplicate 294/294, toggle 294/294, self-buff 346/346 (add/rng/detect/remove/reorder/change は引き続き PASS). Build 0 errors. 正直なところ: すべて offline で proven (structure/length); in-game effect = RT2. buff field-ids (0x38/0x31/0x32) は snippet に記載されたもの — さらに id を mine できれば statuses を追加

v2.29.0

Maechen

FFX Mod Studio

Maechen conectado à Spira

Maechen
Olá! Sou Maechen, do FFX Mod Studio. Como posso ajudar você com o editor hoje?