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SeymourBETA

更新 2.69

2026/6/10

v2.69.0BETAMINORSeymour

Blitzball Recruits Editor: UI to change WHO is recruited at each location (game-file; writer `v2.67.0` 已驗證)。 新

  • 模組/分頁 Blitzball Recruits 🏐 (Modules/BlitzballRecruitEditor) that edits free-agent 約34 個招募場 地事件Luca/Kilika/Guadosalam/Calm Lands/Airship/Besaid/…, corpus-derived via the signature AE 28 00 14 AE <id> 00 A3),並且每個事 件顯示每個 招募 地點 附有 6 0名球員的下拉選 單 (名稱從 macrodic.dcp 透過 BlitzballPlayerNames) to re-point who is recruited there. It consumes the already-proven writer BlitzballRecruit_File(儲存/復原/Event_File.PatchScriptByte / --blitzball-recruit-rt0) through a per-event ByteSnapshotEditorSession (save/undo/restore-original/auto-save, a mirror of the multi-source MacroExplorer). Registered in Main_Window (導航 + SetModule)。誠實 說明: 「可寫入 (實驗室 )」徽章 re-points the recruit's player-id only (game-file, no EXE patch; RT0 isolation proven, in-game RT2 2 個地 點 re-point; recruitment availability/gating stays in the event logic; player stats = the Blitzball Roster tab, names = Macro Explorer. (NEW module/tab; precedent: Blitzball Roster Editor v2.68.0 = MINOR). Reuses the existing writer/Event_File/MacroDictionary_File/BlitzballPlayerNames/ByteSnapshotEditorSession; not 不SIN/other lanes. Build 0 errors / 361 warnings; --blitzball-recruit-rt0 PASS

v2.68.0

Maechen

FFX Mod Studio

Maechen conectado à Spira

Maechen
Olá! Sou Maechen, do FFX Mod Studio. Como posso ajudar você com o editor hoje?