更新 2.72
2026/6/10
v2.72.0BETAMINOR
Seymour
Blitzball Prize Table: now also edits the ODDS 擴
- 充
Blitzball Prize Table 🏐分頁(v2.71.0): on top of the 459 prize-index sites, it now edits the 390 threshold immediates that set the PROBABILITIES 390 個門檻立即值 — 即case >= N/case <= M在GetRandomInRange(100)上的界限(位元組碼29 AE <thr> 0E/0F D7/D6=DUP·PUSHII·GE/LE·jump). A bucket caught byroll >= lo捕獲的roll <= hi桶具有約(hi-lo+1)%的機率;擴寬桶 = 該獎品獲得更好的機率。新的BlitzballPrizeStructure_File.FindRollThresholds/SetThresholdAt(掃 描 prize-index site so it never touches an unrelated switch) — using the SAME 2-byte writer (Event_File.PatchScriptUInt16). Unified UI「擲骰 門檻(機率)」 inline-editable (prize rows show the live resolved reward; threshold rows show the bucket bound). The--blitzball-prizestruct-rt0gate is extended and PASSES on the realbltz0200.ebp:459 個獎品 + 390 個門 檻(195 個<=/ 195 個>== a perfect pairing), no-edit byte-identical, a prize-index AND 隔離至其 2 個 位元組(<=10 → <=50@0xC108), re-read confirms both. (NEW capability: odds editing). Does not touch save/runtime/SIN/other lanes. Build 0 errors / 361 warnings;--blitzball-prizestruct-rt0PASS。文件:docs/reverse/FFX_BLITZBALL_PRIZE_STRUCTURE_RE_2026-06-10.md。 先前:v2.71.0]