更新 2.69
2026/6/10
Blitzball Recruits Editor: UI to change WHO is recruited at each location (game-file; writer `v2.67.0` 已驗證)。 新 模組/分頁 `Blitzball Recruits 🏐` (`Modules/BlitzballRecruitEditor`) that edits free-agent 約34 個招募場 地事件Luca/Kilika/Guadosalam/Calm Lands/Airship/Besaid/…, corpus-derived via the signature `AE 28 00 14 AE <id> 00 A3`),並且每個事 件顯示每個 招募 地點 附有 6 0名球員的下拉選 單 (名稱從 `macrodic.dcp` 透過 `BlitzballPlayerNames`) to re-point who is recruited there. It consumes the already-proven writer `BlitzballRecruit_File`(儲存/復原/`Event_File.PatchScriptByte` / `--blitzball-recruit-rt0`) through a per-event `ByteSnapshotEditorSession` (save/undo/restore-original/auto-save, a mirror of the multi-source MacroExplorer). Registered in `Main_Window` (導航 + `SetModule`)。誠實 說明: 「可寫入 (實驗室 )」徽章 re-points the recruit's player-id only (game-file, no EXE patch; RT0 isolation proven, in-game RT2 2 個地 點 re-point; recruitment availability/gating stays in the event logic; player stats = the Blitzball Roster tab, names = Macro Explorer. MINOR (NEW module/tab; precedent: Blitzball Roster Editor `v2.68.0` = MINOR). Reuses the existing writer/`Event_File`/`MacroDictionary_File`/`BlitzballPlayerNames`/`ByteSnapshotEditorSession`; not 不SIN/other lanes. Build 0 errors / 361 warnings; `--blitzball-recruit-rt0` PASS.
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